ATTACHMENT 1

ZAP! SURGERY SPECIFICATIONS & REQUIREMENTS SUMMARY (2/11/02)

MODULE / EXHIBIT

ELEC. HOOKUP REQUIREMNTS

ELEC. DRAW (amps)

REQ. AREA (sq. ft)

REQ. HEIGHT (ft)

SPECIAL NOTES

Endoscopes Module:

         
  • 3D Maze & Grab It!*

(1) 110v ceiling drop

4.3

222**

8

 
  • Fiber Optic Fun & Picture Perfect*

(1) 110v ceiling drop

15.7

240

10

 
  • Scope It Out & Inside Moves*

(1) 110v ceiling drop

7.2

211

8

 
  • Virtual O.R. & Real Stories / Real Surgery*

(1) 110v ceiling drop

11.5

202

10

 

Gamma Knife Module:

         
  • Targeting*

(1) 110v ceiling drop

7.6

107

10

 
  • How It Works

(1) 110v ceiling drop

3.3

42.5

8

 
  • Wave Launcher*

(1) 110v ceiling drop

4.1

78

8

 
  • Real Stories / Real Surgery*

(1) 110v ceiling drop

7.2

100

10

 
  • Gamma Dome

(1) 110v ceiling drop

3.7

185

12

Central column must be bolted to the floor for stability. Forklift needed for installation.

Cryosurgery Module:

         
  • Fast Freeze

(4) 110v ceiling drops

17.6

16.5

2.9

3.5

209

10

Forklift needed for installation of roof panels. Two of four power drops must be minimum 20 amp service (each separate) to power air conditioners (2).

  • Cool Surgery & Real Stories / Real Surgery*

(1) 110v ceiling drop

10.1

217

10

 

Ultrasound Module:

         
  • Sound In The Round & Visible Vibes*

(1) 110v ceiling drop

5.3

228

8

 
  • Tissue Tremors & Real Stories / Real Surgery*

(1) 110v ceiling drop

10.0

199

10

 

Lasers Module:

         
  • Real Stories / Real Surgery*

(1) 110v ceiling drop

7.3

100

10

 
  • Zap It!

(1) 110v floor service (or can be run from wall)

0.8

110

8

 
  • The Light Zone*

(1) 110v ceiling drop

5.3

232

8

 
  • Match ‘Em*

(2) 110v ceiling drops

7.9

4.6

206

10

One of the power drops must be minimum 20-amp service to power the lasers. The other power must always be kept on (provides cooling to the lasers).

ZapCam Module:

   

1309

11

 
  • Simulator & control console

(1) 208v, 3-phase Wye-configured, 4-pole/5-wire, 30 amp ceiling drop (or can be run through floor)

     

Facility must meet floor loading guidelines. Steel brackets (4) must be bolted to floor to prevent simulator from gradually "walking" during normal operation.

  • Queuing Line, Briefing Room & Non-Motion Room

(4) 110v ceiling drops (or can be run through floor or from wall)

2.1

6.5

2.5

8.4

   

Circuit drawing 6.5 amps includes most of queuing line text barriers. Circuit drawing 8.4 amps includes DVD players, amplifiers, text and warning panels on exit side. One circuit must always stay on.

Zap Jr. Module:

         
  • Play sink
   

42

8

 
  • Anatomy wall 1
   

39

8

 
  • Anatomy wall 2
   

48

8

 
  • Anatomy wall 3
   

39

8

 
  • Rotating career cube
   

72

8

 
  • Plastic bins (3)
   

3x16

8

 
  • Operation Game®

(1) 110v floor service (or can be run from wall)

0.1

131

8

 
  • Virtual Patient

(1) 110v wall service (or can be run from floor)

0.1

80

8

 
  • X-Ray Table

(1) 110v wall service (or can be run from floor)

1.8

36

8

 
  • (2) Entry Signs/Benches
   

2x19

8

 

Support Components:

         
  • Entry Piece/Sign

(1) 110v wall, floor or ceiling service

4.6

51

8

 

Totals

30 power connections

 

4804.5

 

Total area does not include circulation space.

* Exhibit (or pair of exhibits) includes a center kiosk (that links the activity tables in the case of exhibit pairs).

** All square footages given include 4 foot perimeters for interaction/observation.

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Version 3 – 2/11/02

ATTACHMENT 2

ZAP! SURGERY EXHIBIT

SUMMARY / CHECKLIST OF DAILY START-UP & SHUT DOWN

START-UP PROCEDURE / CHECKS

  1. ____Turn on main circuit breakers and gallery lights
  2. ____Cool Surgery, Gamma Targeting and Virtual O.R. – turn on UPS for each; check that programs load successfully to "start" screens and all buttons are lit
  3. ____Laser Zap It - laser and rear targets are lit
  4. ____Laser Light Zone – lasers and incandescent lights are lit on both tables
  5. ____Laser Match ‘Em – haze machine produces mist and "start" screen is displayed on both monitors
  6. ____Fast Freeze Room – both air conditioners are operating; "start" screen is displayed on monitor; button is lit
  7. ____Visible Vibes – ultrasonic sensor responds with hand in front of sensor
  8. ____Sound in the Round – hammer mechanism is secure; rubber bellows is not ripped; reservoir lit from underneath
  9. ____Tissue Tremors – all kidney stone pieces and mount are intact; pinball mechanism is working; "start" screen is displayed; both buttons are lit
  10. ____Wave Launcher – mallet is intact and tethered; drum pad is secure; exhibit responds properly (sound and light) to hit on drum pad (high and low scale)
  11. ____Gamma How It Works – LEDs functioning
  12. ____Fiber Optic Fun – all six buttons are lit steady (and blink when depressed); halogen lights respond; both fiber optic illuminators are working
  13. ____Picture Perfect – "start" screen is displayed; button is lit; slide mechanism is intact and backlit
  14. ____Scope It Out – "endoscope" is intact and tethered; "object" is present
  15. ____Inside Moves – image is displayed on monitor
  16. ____3D Maze – all five tools intact and rubber block is present
  17. ____Grab It! – claws / protective tips are intact
  18. ____Real Stories / Real Surgery Kiosks (Lasers, Cryosurgery, Ultrasound, Endoscopes, Gamma) – "start" screens displayed on monitors; video selection buttons are lit
  19. ____Zap Jr. Operation Game – all tongs are intact and tethered; buzzer and button (nose) react; all game pieces present
  20. ____Zap Jr. Exam Table – sounds emitted from all three speakers; three sets of play medical instruments available / intact; four play scrubs available / intact
  21. ____Zap Jr. X-Ray Table – x-rays present; table is backlit
  22. ____Zap Jr. Basic Anatomy Area – four sets of magnetized body systems available / intact; three sets of anatomy aprons and velcro organs available / intact
  23. ____ZapCam Simulator – daily inspection / maintenance completed; logbooks filled out; exit gate and lock are intact
  24. ____Briefing Room and Non-Motion Room – turn off 3 work lights; turn on projector by depressing the "on/standby" key on top of the projector (or on the remote) one time; "start" screens displayed on the Briefing Room pull-down screen and Non-Motion Room monitor; sound system operating properly
  25. ____ZapCam Queuing Line – tensabarriers are intact / connected; "enter here" sign intact
  26. ____General Lighting – central kiosks, activity tables, ZapCam text barriers and warning panels are lit

SHUT DOWN PROCEDURE

  1. ____Briefing Room and Non-Motion Room– depress the "on/standby" key twice on top of the Projector (or on the remote control) to turn off the lamp and allow cooling before main gallery power is shut off; open sliding door of room to allow overnight ventilation; turn on 3 work lights
  2. ____Cool Surgery, Gamma Targeting, and Virtual O.R. – shut down the programs, then finally shut off the UPS to turn off the computers before main gallery power is shut off
  3. ____ZapCam Simulator – open doors for overnight ventilation; confirm that "Proj" button is off and control console key is removed and placed in a secure location
  4. ____Shut off main gallery power
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Version 3 – 2/11/02

ATTACHMENT 3

ZAPCAM SIMULATOR – ROUTINE OPERATING PROCEDURE SUMMARY

RESTRICTIONS FOR RIDERS

MORNING STARTUP

LOADING RIDERS

"Welcome aboard the ZapCam. For your safety during the mission, please stay seated and hold onto the handrail in front of each of you at all times. If the mission becomes too rough for you, please depress the white emergency stop button located in the middle of either door and push out slightly. The mission will be aborted and you will be immediately returned to Mission Control. We also will be monitoring you by remote microphone and camera and can abort the mission from our control board if necessary. Any questions? If not, have a good mission."

STARTING AND ENDING SIMULATOR RIDES

RIDE STOPS (INITIATED BY EITHER THE RIDER OR OPERATOR)

TROUBLESHOOTING

SHIFT CHANGES / OPERATING PROBLEMS DOCUMENTATION

END OF DAY SHUT DOWN

OVERALL CAUTIONS / POLICIES

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Version 2 – 2/20/02

ATTACHMENT 4

LASER MODULE - MATCH ‘EM EXHIBIT

ADDITIONAL USER INFORMATION

LASERS SPECIFICATIONS

CAUTIONS

STATEMENTS

 

LASER MODULE - MATCH ‘EM EXHIBIT

Figure 4-1: Warning Label Locations

LASER MODULE - MATCH ‘EM EXHIBIT

Figure 4-1: Warning Label Locations (cont.)

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